For my placement year, myself and seven other students worked together at Canalside Studios, a games development company within the University of Huddersfield. During that year we created Mira's Tale, an action platformer inspired by games such as Jak and Daxter.
My role as a character artist involved the 3D production of both of the game's protagonists (Mira & The Wisp), various antagonists (main villain, tech worm, & some enemies), many skins, outsider Viking villagers, and co-developing the enemy AI Behavior Trees.
For more information about other aspects of Mira’s Tale such as environment, props, animations, programming, UI, concepts, and additional characters, please see my teammate’s portfolios below.
Animation and Blueprints: