The Stranded Astronaut - 6 Week Project

The Stranded Astronaut - 6 Week Project

The Stranded Astronaut was made over 6 weeks for a university assignment. The main focus for this project was to improve my understanding of the hard surface modeling workflow and implement it into a character concept I had yet to try.
For a more detailed breakdown of the process, check out the development journal here:
https://issuu.com/oliverfayers/docs/the_stranded_astronaut
Environment made from assets from Megascans:
https://quixel.com/megascans/