Payloaders is a game created by myself and 5 friends for a university team project module.
A four-player cooperative twin-stick shooter set in an alternative spaghetti western sci-fi era where you escort and protect an alien creature through branching and winding cave systems consisting of varying levels of verticality, rivers of lava, and swarms of massive, hungry insects.
I was responsible for making The Bounty Hunter and The Trapper, along with the enemy insects and a collection of props.
Other Character Artist:
Luke Dicken- Jones